A variety of games, attitude to criticism and the future of Xbox – the main thing from an interview with Phil Spencer

A variety of games, attitude to criticism and the future of Xbox - the main thing from an interview with Phil Spencer

The General Director of Microsoft’s game direction Phil Spencer gave an interview to the Xboxera portal. During the conversation, he discussed the success of Developer Direct, the future of games on different platforms, criticism from players, and also shared his thoughts about the state of the industry and personal game preferences. The main thing has been collected for you.

https://www.youtube.com/watch?v=Q20AFTPXKSQ

Developer Direct

  • Spencer expressed joy about the success of Developer Direct, noting that the team did excellent work not only on the organization of the event, but also on the creation of interesting and diverse content.
  • He emphasized the importance of the participation of third -party studios in the event, such as Platinum Games, ID Software and Compulsion Games, noting that this demonstrates the support of Xbox independent developers and the variety of games available on the platform.
  • The team was able to keep surprises secret, although there were still some leaks and rumors. Spencer emphasized that this was not easy, given the scale of the event and interest in it from the game community.
  • The Xbox team together watched the Developer Direct broadcast, like many fans, and it was a great way to celebrate the success of the company and share joy with the game community.
  • Spencer especially remembered the moment when the ID Software team announced the release date of Doom: The Dark Ages. He noted that it was a very emotional and exciting event for everyone who worked on the game.

Games and platforms

  • Spencer again stated his commitment to the idea of ​​accessing games on different platforms, emphasizing that Xbox is striving to ensure that players can access the company’s games and services on any devices where it is possible.
  • Xbox will show the logos of other platforms, such as PlayStation and Nintendo Switch, during their presentations, if the games are released on these platforms. This decision was made for greater transparency and informing players about where they can acquire the games that interest them.
  • Cloud games and PC-gaming are important areas of development for Xbox, especially in Asia, where interest in these platforms is growing the fastest. This allows XBOX to cover a wider audience and offer their games to those who are not able to or buy a console.
  • Spencer told the story of how James O’Brien, leading the radio show in the UK, played Indiana Jones through a cloud on his Samsung TV, being a fan of PlayStation. According to him, this is a great example of how cloud gaming can make games available to a wider audience.
  • Xbox is not trying to lure players from other platforms, but wants to give them the opportunity to play their games where it is convenient. The team respects the choice of players and does not try to impose any one platform for them.
  • 70% of the income that Xbox receives from the sale of his games on other platforms goes to create new games and develop the company’s services. This is an important source of financing for Xbox, which allows the company to invest in the creation of high -quality and interesting games.

A variety of games

  • Microsoft supports the creation of games of different genres and scale, striving to ensure that in her briefcase there are both large games-services and small single projects.
  • Xbox provides its studios with the opportunity to independently choose which projects they want to develop, and supports them in this. This allows studios to realize their creative ideas and create unique games.
  • Spencer likes small games with a finished plot, such as Limbo, Inside and Firewatch. He emphasized that such games can be no less interesting and memorable than large blockbusters.
  • Some studios, such as Double Fine and Compulsion Games, prefer to remain small and do not strive to become huge teams. Xbox respects their choice and supports them in the desire to create high -quality and original games.
  • Microsoft appreciates the variety of games and supports developers who create unique and interesting projects, as this makes the playing industry richer and more diverse.

Attitude to criticism

  • Spencer admitted that sometimes he faced criticism, especially when it comes to decisions regarding the availability of games on different platforms. He understands that some players may be unhappy with the release of Xbox games on other platforms, but emphasized that this decision is aimed at making games available to a wider audience.
  • Chapter Xbox is always trying to listen to the opinion of the players and take into account their interests. It is important for him to be in contact with the game community and understand what excites players.
  • He understands the fears of some players regarding the future Xbox and tries to dispel them, demonstrating the company’s commitment to creating new games and developing his services.
  • Spencer respects the opinion of the players and is always ready for dialogue with them. It is important for him to maintain an honest and open dialogue with the game community.

Future Xbox

  • The company continues to invest in creating new games and the development of its services. Xbox strives to become a platform that unites players and developers from around the world.
  • Microsoft sees great potential in the development of cloud games and PC gimming, especially in Asia. This allows XBOX to cover a wider audience and offer their games to those who are not able to or buy a console.
  • Xbox does not plan to refuse the production of consoles and will continue to develop its hardware platform. The consoles remain an important part of the Xbox ecosystem and that the company will continue to invest in the creation of new and powerful consoles.

Favorite games and franchises

  • Spencer called Elden Ring with his favorite game of this generation, noting that she made a huge impression on him with her open world, a complex combat system and a deep plot.
  • He noted the Ninja Gaiden franchise as one of his loved ones, especially considering its story with Xbox. Spencer is a great fan of this series of games and is looking forward to the release of new projects in this universe.
  • As the head of Xbox mentioned, now he plays in Ninja Gaiden 2 Black, and this game is still very difficult and interesting.
  • He also noted that he likes the games from Fromsoftware and that he is a fan of Hidetak Miyazaki. In his opinion, Fromsoftware creates unique and memorable games that are distinguished by their complexity and depth.
  • Spencer said that State of Decay 3 and Everwild is looking forward to the release of State of Decay 3 and Everwild. He considers these games very interesting and promising, and is sure that the players will like them.

The state of the gaming industry

  • According to Spencer, the game industry is in constant development, and what is good. He emphasized the importance of supporting developers of all scales and providing them with the opportunity to tell their stories through games.
  • Xbox strives to become a platform that unites players and developers from around the world. Spencer emphasized that it is important for him that the game industry remains varied and inclusive.
  • Spencer expressed concern about the possible consolidation of the gaming industry and the fact that large companies can get too much power. It is important for him that a variety of ideas and approaches to the game industry remains in the game industry.

At the end of the interview, Phil Spencer thanked the leaders for the invitation and noted that he was very pleased to talk with them and share his opinion about the future of the gaming industry.

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