NCSOFT spoke about the new changes in the MMORPG Blade & Soul, which will occur along with the transition to the Unreal Engine 4. The update will be released in June on Korean servers, and will reach Russia and the CIS countries by the end of this year.
Classes in Blade & Soul can be changed at any time, while maintaining the level and characteristics of the character. Therefore, players can concentrate on one thing, and not create new ones and pump them over again in order to evaluate other classes. To avoid situations where one class or specialization dominates, the developers promise to carefully consider and update the interclass balance.
In addition, the game will continue the storyline, in which players will meet familiar characters. Also, the interface will receive such improvements that increase the usability of the display.