Try to shoot off the limbs of your enemies, mainly their legs, trying to avoid the head exclusively; The headless opponent is still alive, and by depriving him of his legs, you can often slow him down (depending on the type of Necromorphs); Unitologists are exceptional – they can be killed with a headshot;
Use kinesis to grab crates or railings that can be used as a shield against unitologists or necromorphs with ranged attacks;
The game has a rather closed structure, so try to carefully search every corner of every room and collect all the resources; in Pure Survival mode, your opponents don’t leave any resources on their bodies, so you have to manage them carefully;
When you get lost, use the locator to show you the way to your destination or the nearest work table or suit;
Try to use kinesis during fights, especially if you’re dealing with a larger group of enemies; this allows you to save ammo, which is especially valuable at higher difficulty levels and in complex game modes;
Complete side missions – in addition to the obvious advantages in the form of resources, you will find secrets and places rich in resources where you can free your bot;
There are only three bots in the game looking for resources; try to release them in resource-rich locations – you can easily find them with the bot itself, as well as with a characteristic sound that increases in intensity as you get closer to the resource location;
Visit the workbench often, especially when you are trying to collect all the secrets (upgrades, weapon parts); thanks to this, you can make more space in your equipment; in addition, you can leave an excess of first-aid kits there, which are sometimes more useful than you think;
Always have a torque bar with you – in some chapters it can be used to collect resources and secrets;
Craft new weapons only when you feel that the old weapon is not good enough to deal with a large group of enemies; this applies especially to the creation of weapons from found blue prints, for which it is necessary to use resources that are key in difficult game modes;
The game has an autosave option – pay attention to this, because it can happen that you exit the game just before saving, and you have to go through a rather large section again.
Workbench
Supplies
Tungsten
Semiconductor
Scrap metal
Somatic gel
Converter
Weapon Crafting is a system that allows you to create weapons from scratch using available resources – both collected during the game and created from other resources.
Blueprints – allows you to create weapons according to the “recipes” collected in the game.
Weapon Upgrades – Allows you to increase weapon damage, reduce reload time, increase ammo capacity and increase rate of fire. Depending on the frame you are using, you can unlock up to 4 tool slots (top/bottom). Unlocking a slot costs 20 tungsten.
Item Crafting – There are a few basic items that can be crafted – in pure survival mode, you can only get supplies by crafting them.
Small Med Pack: 40x somatic gel;
Ammo: 100x scrap metal;
Medium Med Pack: 100x somatic gel;
Large package: 240x somatic gel;
Tungsten Bar: 20x Tungsten + 100x Scrap
Stasis Package: 35x Gauge;
Safe – holds up to 25 items – good for storing extra ammo or first aid kits, which will definitely come in handy when playing survival modes.
Weapon making
The frame is the basis of any weapon. Determines how many upgrades can be attached to a weapon, and whether the weapon has one or two fire modes.
Upper Tool – the main shooting mode, each weapon has an upper tool.
The lower tool – alternate fire mode – depends on the frame.
Upper / Lower Tool Tip – Determines the style of the various fire modes, resulting in an increase in the selected statistic.
Addendum 1/2 – Allow things like scope, additional acid/electricity damage, auto-reload, and more to be attached to weapons, including those that affect your partner in co-op mode.
Upgrade Schemes – Upgrades affect one or two factors that allow you to increase damage, reduce reload time, increase ammo capacity, or increase rate of fire; some updates have a positive effect on one factor, but a negative effect on another; The cost of buying a new slot is 20 tungsten.
Suit
There are several costumes in the game that can be unlocked automatically during the game, and also obtained after the corresponding conditions are met. A detailed description can be found in the table below. However, it’s worth noting that the suits are only visual and do not affect your stats – except for the initial suit, which is not resistant to low temperatures.
Suits:
EVA suit
Automatically in: Chapter 3
Arctic survival suit
Automatically in: Chapter 8
Archaeologist suit
Automatically in: Chapter 11
Legionnaire’s suit
Automatically in: Chapter 14
Elite suit
Automatically in: Chapter 16
engineering suit
You will receive it after finishing the game in any difficulty mode.
Hostile environment suit
You will receive it after completing all side missions (also co-op missions).
Deep Dig Suit
You will receive it after collecting all weapon parts.
flight suit
You will receive it after collecting all the artifacts: EarthGov , Unitology , SCAF , Alien ;
Updates
The costume upgrade tree is shared by everyone, which means that when you change a costume, you save all the upgrades. Armor development is divided into three categories, within which you can develop the following statistics: RIG (health, armor, air), stasis (energy, duration, cooldown), kinesis (damage, range). More details can be found in the tables below. Each level increases stats by the same value.
Expendable materials:
Scrap metal;
Somatic gel;
Tungsten;
semiconductor;
transducer;
Updates – RIG
1st level
50x scrap metal
125x somatic gel
200x scrap metal
125x semiconductor
Level 2
5x tungsten
250x scrap metal
250x somatic gel
250x scrap metal
250x semiconductor
100x scrap metal
Level 3
25x tungsten
500x scrap metal
500x somatic gel
300x scrap metal
25x tungsten
500x semiconductor
200x scrap metal
Level 4
100 times tungsten
1000x scrap metal
1000x somatic gel
40 times tungsten
750x semiconductor
300x scrap metal
Level 5
65x tungsten
1000x semiconductor
400x scrap metal
Updates – STASIS
1st level
25x tungsten
250x scrap metal
250x transducer
125x transducer
300x scrap metal
150x transducer
Level 2
50 times tungsten
500x scrap metal
500x transducer
50x semiconductor
225x transducer
50 times tungsten
600x scrap metal
200x transducer
Level 3
50 times tungsten
80x semiconductor
325x transducer
Level 4
75 times tungsten
100x semiconductor
425x transducer
Upgrades – KINESIS
1st level
100x scrap metal
25x scrap metal
Level 2
25x semiconductor
200x scrap metal
100x transducer
5x tungsten
50x scrap metal
Level 3
50x semiconductor
300x scrap metal
200x transducer
10 times tungsten
75x scrap metal
Level 4
75x semiconductor
400x scrap metal
300x transducer
15x tungsten
100x scrap metal
Level 5
100x semiconductor
500x scrap metal
400x transducer
Bypass Security
Electrical interface
Hacking the electrical interface is not a difficult task if you are playing with your partner. The task is to place two rings in the given places within a limited time. Each ring is connected in a certain way, and you can only move along the given routes. When playing alone, you must position both rings – this is not a problem with the initial interfaces, but later connections will be very different, often asymmetrical, making it difficult to focus on both rings at the same time.
Power Supply
It would seem a simple task where you have to find three places on the blue radar. Each stage has three spots – two red and one blue. But there are two difficulties – time and narrower “triangles” that you must find. When you find one of the locations, you have to wait a bit to see its color, which also makes the puzzle difficult to solve, taking up valuable time. If you double-tap the red dot, don’t waste your time on the third spot to see the color – just press the button.
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