Before you start this mission, make sure you have a supply of green leaves. Talk to the man at Carusa’s cottage to find out where he is. Head to the far north, where the quest will begin. Karus should be in the Moga Cave, where you should get under the overhanging large icicles that are visible in the picture below.
Walk forward until you spot an injured Karch by one of the fires. Talk to him and give him some green leaves to let the man get dressed. After a short pause, it turns out that the companions of the killed Mogi will go to the cave. Prepare a bow that you will deal with most of the opponents at the beginning of the fight. Also look up, as there may be enemies on the stone shelves.
As you walk towards the exit, note that Karuz has his own life belt and you can’t let him drop to zero. Unfortunately, our friend is sometimes suicidal and moves forward without thinking. Therefore, you should try to keep up with him. In battle, try to use sparkling arrows as far as possible, which will make it much easier to start. Pay attention to your enemies on the rocks hanging above the ground.
After leaving the cave, expect attacks from all sides.
When you completely get rid of the threat, and for this you need to knock out all the enemies, escape with Karus from the camp. Just go to the yellow box visible on the minimap in the lower left corner of the screen. After a short and rather specific conversation, the mission will end.
Another mission for Daha, who orders you to go to the extreme south. It is to the northwest of the Special Mission to Suppress the Legendary Pet, the Wolf. Your task is to kill the three Izil sisters and search their bodies to avenge Daha. When you reach the described location, you will notice the area highlighted in yellow on the minimap.
While facing west, look up and find a place to grab and climb to a higher level. You will almost immediately go to your destination, but you can hide behind a large boulder. Now take the time to mark the opponents, mainly with the help of an owl.
A good sign from your opponents may point to three women that you must kill. Unless you trigger the alarm prematurely, everything should be in one place. The speed of action is now important. Send a tamed animal to one and start healing the other with a bow, preferably a lit arrow.
Never forget about the opportunities that a tame animal gives you.
If you’re afraid of spotting what’s likely to be quite likely, you can try focusing on opponents first with the corner icon above your head. If you are good at attacking, you may not even be detected. After a successful battle, search the bodies of the three sisters, and then escape from the camp for the yellow zone on the minimap. Watch out, because you can be attacked.