Overseas portal IGN recently interviewed Korean company Pearl Abyss to discuss future projects. In particular, they talked about a completely new engine called BlackSpace Engine, on which DokeV, PLAN 8 and Crimson Desert are created, as well as about its capabilities. You can familiarize yourself with the original in English at this link, and below is the translation of the article into Russian.
If you think of high-end graphics, words like Epic, DICE, CryEngine immediately come to mind. However, as technology continues to spread around the world, more and more game studios in various global technology centers are starting to gain attention with their advances in the visual side of video games.
One such company is Pearl Abyss, a South Korean video game company best known for the MMORPG Black Desert Online. The studio recently drew attention with an impressive presentation of DokeV, a proprietary engine that Pearl Abyss is developing with an eye toward the future.
Pearl Abyss’s largest game currently is the MMORPG Black Desert Online, which Pearl Abyss developed using an earlier proprietary engine. However, new projects require fresh technologies.
“Developing projects after Black Desert, we felt the need for an engine with the latest technology for even better quality and performance. In addition, it had to be designed for several projects, ”says Guo.
This is how Blackspace Engine came to be, Pearl Abyss’s next-generation engine currently used to develop projects such as Crimson Desert, PLAN 8 and DokeV, an open-world adventure game where players can go on a monster adventure based on Korean folklore.
Take, for example, the GamesCom trailer for DokeV, which has already racked up over 7 million views. The video is steeped in K-Pop music and filled with highly detailed environments, particle effects and rich textures, and most of the comments are about DokeV visuals.
“We believe stunning graphics and attention to detail define the core quality of the game,” says Guo. “In the end, it’s these details that help create such an immersive experience.”
According to Guo, the next-generation engine allows “more detailed visual depth and increased drawing distance.” In addition, “advances in atmospheric diffusion and global illumination technology provide more accurate lighting that takes into account the passage of time and spatial variation.”
Pearl Abyss also boasts an advanced motion capture and 3D scanning studio and plans to open a dedicated art studio in 2022.
According to Guo, “Pearl Abyss Art Center will become the largest art studio in the entire Korean gaming industry and will be equipped with state-of-the-art equipment for gaming technology and design research.” In addition, there will be a new motion capture studio covering nearly 11,000 square feet, dedicated to filming action scenes, bulky objects and even animals.
In addition to PC, DokeV has been announced for the PlayStation 5 and Xbox Series X | S. South Korean game developers have mainly focused on PC and mobile, so IGN inquired if DokeV is part of a new strategy aimed at the global console market.
To this, Guo cited the example of the console Black Desert, which was released in 2019 and was able to please the large foreign console market. Guo says Pearl Abyss is one of the first South Korean companies to actively target the “complex console market.”
Despite the competition, Pearl Abyss is looking to expand its influence in the console market by supporting cross-play between platforms, as well as versions of its games for next-generation consoles.
Regarding Pearl Abyss’s decision to develop its own engine rather than license it from another company, Guo says it is about “internalizing core game development technology” by building the engine using the company’s “cutting edge technology”. He added that Pearl Abyss is committed to eliminating the long-term risks associated with external platforms.
“With your own engine, you can build an efficient development process and actively respond to changes across different platforms,” says Guo.
In addition to developing an engine capable of offering high-quality graphics, Guo says the BlackSpace Engine has other capabilities to aid in open-world game development. “Many aspects can be automated, procedurally generated, and customized using the Pearl Abyss engine,” says Guo. Along with realistic soundtracks and smooth transitions between scenes and gameplay that provide a more immersive experience, he said, the biggest advantage of its own engine is the ability to quickly add features when needed and change them as you see fit.
While there are no current plans to license the BlackSpace engine to other developers like Epic or Unity, Guo says the next-generation Pearl Abyss engine can be used to create virtual spaces “like real life” and can be “combined with the latest technology to create a more realistic metaverse. ” As such, Pearl Abyss is looking at the possibilities of using the engine “in a wide variety of areas.”
As games like DokeV continue to impress the world with their visuals, Guo says Pearl Abyss will continue to focus on games like Black Desert, delivering high quality graphics and attention to detail, “while focusing on both gameplay and graphics. “.