Triune Studios has published the February production of MMORPG Eternal Tombs developers, which spoke about the in -game map. How Explained The creative director of Josh, research and immersion in the game are the most important components, so this important navigation tool will not be available immediately.
Players will have to buy cards from merchants in the city of Mitir for Platino. If you have not bought for a certain location, then you will have to focus around the world, relying only on attentiveness and memory. However, they will turn out to be available to all zones – the dungeons (tombs) will remain completely unknown, so their study will conceal many secrets and intrigues.
In addition, the cards will not contain the player marker, which will retain the importance of orientation on the terrain with the help of visual landmarks. This will require more attention to environmental details, such as buildings, natural objects or unique landscapes, which will make the navigation process more complex and realistic.
The Eternal Tombs team confirmed that it plans to release the game in a full release, without early access, paid alpha versions or incomplete builds. The developers are actively testing updates and prepare extensive content phases for future tests. They also expressed gratitude to the testers for patience and support.
The article on maps, the developers of Eternal Tombs accompanied the gameplay roller dedicated to goblins. You can get acquainted with him below.