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Mass Effect Andromeda – Combo: Primers and Detonators

image1 263 Mass Effect Andromeda - Combo: Primers and Detonators

Combinations allow you to trigger spectacular combos.

Combos are a mechanic that returns to Mass Effect Andromeda. It allows you to upgrade enemies by inflicting a charge of a certain element on them, after which you can detonate the specified primer to cause a certain effect and deal additional damage. This is an important part of the gameplay that you should use constantly. Doing this while on a lower difficulty level will make it easier to fight, while the highest difficulties are almost impossible to overcome without combos.

Preparing Enemies for Combos

First, you need to prepare the enemy for the combo. The primer type affects the effect that will be produced when the primer is detonated. There are four types of primers in the game:

  • Heat – Heat combos deal significant fire damage to enemies. In addition, each enemy hit takes additional damage for 10 seconds. This makes heat combos the best when it comes to total damage dealt. You can defeat enemies in thermal combos with Incendiary Ammo, as well as Incinerate, Flamethrower and Assault Turret with the Flamethrower upgrade.

  • Cold – cold combos are the weakest of all available, dealing relatively little damage. However, they slow down hit enemies and cause those with armor (yellow health bar) to take increased damage from your attacks. You can defeat enemies for cold combos with Cryo Ammo, as well as Cryo Beam and Assault Turret with the Cryo Ammo upgrade.

  • Electro – Electric combos are extremely effective against enemy shields, dealing massive damage to them, but are almost useless against unshielded enemies and those protected by armor. In addition, a cloud of static electricity appears at the place where the detonation occurred, which over time deals damage and stuns enemies. You can defeat enemies in electric combos with Disruptor Ammo, as well as Barricade with Electric Defense upgrade, Trip Mine with EMP upgrade, Energy Drain with Extended Drain upgrade, and Remnant VI with Electric Beam upgrade.

  • Biotic – Enemies prepare for biotic combos only by taking damage from skills from the biotic skill tree. These combo types offer a single burst of energy that deals the most damage of all combo types. Additionally, these combos can be upgraded with the Adept profile, which gives each biotic combo a chance to trigger an additional explosion for each enemy hit. You can defeat enemies in biotic combos with Annihilation, Pull, Throw with the Duration upgrade, Nova with the Seismic Nova upgrade, Shockwave with the Lifting Shockwave upgrade, and Singularity.

To set up an enemy for a combo, you just need to hit them with one of the aforementioned abilities or special ammo. Note that an enemy can only be affected by one effect – you can’t set someone on fire, freeze them, and lift them off the ground with the Singularity and cause three different effects with one detonation.

Detonating primers

To detonate the primer, you must hit the enemy affected by the primer with one of the detonator’s abilities. You can choose one of the following abilities:

  • Energy drain from the tech skill tree. Keep in mind that upgrading an ability with enhanced drainage results in it being able to function as both a primer and a detonator.

  • Remnant VI with the Detonating Missiles upgrade from the tech tree.

  • Burn with the Detonator upgrade from the tech tree.

  • Overload from the tech skill tree.

  • Trip Mine with the Detonator upgrade from the combat skill tree.

  • “Shocking Shot” from the combat skill tree.

  • A charge from the biotic skill tree.

  • Shockwave from the Biotic skill tree.

  • Lance from the biotic skill tree.

  • Throw from the biotic skill tree.

Additional Information

Note that:

  • You can overpower enemies and detonate these primers on your own without any help. That’s why you should always have a primer and a detonator on your character to take full advantage of this powerful effect.

  • You can detonate primers applied by your allies and they can detonate your primers.

  • You cannot explode multiple effects at the same time. You can’t set someone on fire, freeze and electrify them and hope to detonate all the effects with a single detonator.

  • If you’re playing a biotic-based character and use combos a lot, you should consider using the Adept profile. It offers powerful combo bonuses, as well as a passive ability that causes enemies affected by the combo to have a small chance to trigger an additional detonation.

Source: https://guides.gamepressure.com

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