Ahead of the release of the third-person mecha action game Armored Core VI: Fires of Rubicon, the developers talked about how the game will work on PC and consoles. So, it became known that on the current generation consoles, the novelty will be able to run at 60 FPS, and will also support ray tracing, but only in the garage. On the previous generation, the frame rate will be limited to 30 FPS.
PC players will be able to play Armored Core VI: Fires of Rubicon at 120 FPS – if, of course, the computer allows. Ray tracing will also be limited to the garage, but there will be support for ultra-wide monitors.
So, here is how the game will work on different platforms:
- PC – 4K, 120 FPS, Ray tracing (garage only), Ultra wide monitors
- PlayStation 5 – 4K, 60 FPS, Ray Tracing (Garage only)
- Xbox Series X – 4K, 60 FPS, Ray Tracing (Garage only)
- Xbox Series S – 1440p, 60 FPS, Ray Tracing (Garage only)
- PlayStation 4 – 1080p, 30 FPS, HDR
- PlayStation 4 Pro — 1800p, 30 FPS
- Xbox One – 900p, 30 FPS, HDR (Xbox One S only)
- Xbox One X – 4K, 30 FPS, HDR
Armored Core VI: Fires of Rubicon will release on August 25, 2023 on PC, Playstation 4, PlayStation 5, Xbox One and Xbox Series X|S.