The authorities of the Russian Federation are discussing the restriction of the publication of games by foreign companies in the country

The authorities of the Russian Federation are discussing the restriction of the publication of games by foreign companies in the country

The Russian authorities, together with industry representatives, continue to discuss the development strategy for the domestic video game market. In June 2025, a meeting was held on the development of the video game market with the participation of representatives of the presidential administration and representatives of the industry.

According to the interlocutor of the publication KommersantThe meeting was attended by: Deputy Minister of the Ministry of Construction of the Ministry of Council Sergey Kuchushev, general director of the Association of Professionals of the Industry and Development Industry and Development of the Game (includes VK Play, Astrum Entertainment, United Games) Alexander Mikheev, as well as the managing support partner of INDIE GO START, Vladimir Varenik.

By the next meeting, the industry representatives were instructed to prepare proposals on several issues:

  • Determination of the federal executive body, which will be responsible for the development of the industry, as well as the preparation of the project for the development strategy of the industry.
  • Mandatory distribution of foreign games through Russian publishers and partners. This step causes fears among market participants, as such measures can be taken in relation to Russian studios abroad.
  • The fight against counterfeit of video game and board games. According to market representatives, the volume of fake sales exceeds 2 billion rubles a year.
  • Integration of simulators into the educational process, for example, on the use of domestic racing simulators in driving lessons.

In addition, the meeting discussed the initiatives to prefer domestic applications stores, the use of Nau Engine game engine from VK as a condition for obtaining state support, as well as launching accelerators for young gaming studios on the basis of universities.

Despite the controversial proposals, such as the restriction of the distribution of foreign projects, experts note that the course for localization was expected. At the same time, according to the study by a priori and the Institute for the Development of the Internet, more than half of the interviewed companies (52.8%) consider supporting promotion in international markets the most important measure.

It is expected that all proposed measures will become part of the official “roadmap” for the development of the Russian gaming industry.

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