The authors of Fellowsip talked about the success of past tests and upcoming changes in the game

The authors of Fellowsip talked about the success of past tests and upcoming changes in the game

FellowShip attracted great attention to the players of their ideas to abandon the tedious character MMORPG-pumping and focusing on the most interesting-cooperative passage of the dungeon. During the February Steam Festival of Games, the peak online project reached impressionable 250 thousand players, which confirms the viability of the ideas on which the game is built. The authors of Fellowsip talked about successful tests and shared some changes in the game

Portal Mmorpg.com He took an exclusive interview from Hamish Bode, the director of work with the community in Chief Rebel. We offer you to get acquainted with the main information from his answers:

  • Initially, a team of developers discussed the idea of ​​PVP moba games.
  • The current version of the game is based on what developers like in different genres: Moba, cooperative games and action-RPG.
  • In the future, attention will be paid to the opinion of players regarding the development of the project.
  • During the closed alpha test, the players positively appreciated the gameplay and the general quality of the game, which inspired the team.
  • Before the start of the February Steam Festival, the developers expected that the average session time for new players would be 20-30 minutes, but the actual indicators were much higher.
  • During the public test, about 200,000 reviews were received, of which more than 120,000 were messages in the chat of the official Discord server.
  • One of the most unusual moments of the test – a significant number of users have chosen a healer class. This is atypical for online games, where tanks and DPS characters usually prevail. Such a skew influenced the work of the automatic selection system for players in the dungeons, and the developers had to make changes to it.
  • Some players expressed dissatisfaction with the lack of customization of characters, as in other MMOs. Developers hope that over time, users will perceive this system as in Moba or Action-RPG.
  • The next time players get access in the game, it will have more than 10 characters: three tanks, five healers and five DPS. However, it is not known when this happens and in what status the project will be: a new stage of testing or launching in early access.
  • The game does not have complex staged scenes that reveal the plot, but players will be able to recognize the ENT through studies of the dungeons and hub. However, the developers are still discussing how it will be realized.
  • The authors hope that the actions of the players will be actively discussed in the community and thereby become part of the game itself and its history.
  • The equipment system will be expanded. For example, a new weapon and super redundant equipment with their backstory may appear in the game.

https://www.youtube.com/watch?v=O4-Uro2oneG

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