The first release of the “developer notes” The Seven Deadly Sins: Origin is devoted to basic information about the game

The first release of the “developer notes” The Seven Deadly Sins: Origin is devoted to basic information about the game

Netmarble has published the first official issue of the “developer notes”, in which the producer of the PD Koo project formulated the key landmarks of the upcoming adventure role action with the open world of The Seven Deadly Sins: Origin. The developer recalled that since the debut of the “Seven Deadly Sins” franchises in an interactive format, six years have passed, and emphasized the intentional departure from the direct retelling of the manga.

The new game will offer its own original plot in the multi -senior Britain, but at the same time recognizable characters, including Meliodas and Elizabeth, will appear with a previously unprecedented combat arsenal. So, in the trailer shown during the presentation of Summer Game Fest 2025, the demon king wields an ax, and Princess Lyioness picks up his sword.

The game process The Seven Deadly Sins: Origin is built around interchangeable weapons sets. One hero can equip up to three items, and the selected combination radically changes the style of attacks and the role in a group consisting of four characters. Netmarble promises a full -fledged single campaign and additional cooperative content with bosses and the study of hidden zones. Among the peaceful classes, fishing, collection of resources, cooking, craft and collecting pets are declared.

PD KOO noted that The Seven Deadly Sins: Origin is considered as a long -term platform that will evolve with the community. The team prepares a series of subsequent “notes”, where it will reveal the details of combat tests, craft systems and social interaction. The developer promised to promptly report the progress of work and take into account the feedback of fans of the franchise.

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