Titan Slayer card project appeared in TapTap. Is it worth spending time on it half a year after the release?
If you’ve played Slay the Spire and similar titles, then Titan Slayer might be your next stop. Now released in Tap Tap, and we looked at the light to see the changes in half a year. Of course, we are met by training, which leads by the hand through the main modes. The first of these is research or plot. It is divided into levels with a maximum of three stars and the same number of difficulty settings. We are greeted by turn-based battles with cards that require mana. What’s next?
Titan Slayer incorporates elements from roguelikes, so after destroying one wave, we get one of three random buffs and cards. Since this is a mobile F2P game, at the start, for any sneeze, we are given rewards and loot boxes. Cards are pumped in the same way as in projects from Supercell – we collect the required number of fragments and spend gold on improvement. There can be a maximum of five heroes in a squad, they have different levels of rarity. Other modes include “Survival” and a PvP arena with several variations.
Changes in the latest Titan Slayer update
- Added a new character and improved balance.
- Gameplay optimization.
- Added hints during battles.