“Well, the people, they drove” – the authors of Pioner will make changes based on reviews on demo version

“Well, the people, they drove” - the authors of Pioner will make changes based on reviews on demo version

Recently, the developers of the first-person MMO Pioner MMO player allowed some bloggers and representatives of the press to try demo version of the game. This allowed them to collect the feedback and identify the main problems that require attention. The team discussed and planned a number of decisions, part of which you can familiarize yourself in the list of changes below.

For example, the authors promised to fix the comical Incompletebecause of which enemies too often repeated the same remarks, such as “well, people, they drove” and “do not take prisoners!”. Also, teleports will be added to the game to the places attended and increased the number of ammunition mined.

The full list of changes is as follows:

  • Settings of power “Carling of the camera”
  • Setting gamut, brightness and contrast of the game
  • The ability to move freely with a detector taken.
  • The ability to use the “e-one” in parallel, using the detector.
  • The ability to adjust the sound of the detector through the built -in interface.
  • The possibility of teleportation to previously open points of movement.
  • Correction of the bug of spam in battles and an increase in the variability of playing of replicas.
  • Improving the behavior of AI in various aspects, including flanking, offensive, occupation, accuracy, as well as the dexterity of opponents/ability to evade.
  • Correction of an incorrect reaction of opponents to grenades.
  • Improving the prologue and plot quests.
  • Improving sound design and staged segments of plot quests 1 & 4.
  • Improving combat clashes. In particular, the processing of fighters in branches and in the church
  • Improving the appearance of hair.
  • Reducing the vignet effect.
  • Improved dialog animations.
  • Improving personal animations.
  • An increase in the resulting ammunition when using a box with ammunition.
  • Boxes with ammunition will appear more often, especially in places saturated with combat clashes.
  • Training, where it is better explained that there are ammunition boxes and how they look.
  • Additional stores with cartridges in safe areas.
  • Increasing the likelihood of a drop of cartridges from opponents in the open world and quest zones.
  • Increased compensation for ammunition for death with multiple deaths.
  • Improving navigation for key interactive items, including the workbench and Stesh of the character, so that it is easier to find them when first acquaintance with the location.
  • Designation and illumination of the location of the conductors.
  • The ability to hide the interface elements in the settings.
  • Improving localization and voice acting.

Pioner release is scheduled for 2025.

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