TheoryCraft Games Studio spoke about large-scale changes awaiting players in version 1.0 EXhn-Battle-Royal Supervive. The update will become available around the world in Steam simultaneously with the official release, July 24, 2025.
In his video message, the general director of TheoryCraft Joe Tung spoke in detail about the innovations of Supervive 1.0. First of all, a new fundamental system of progression, called weapons, will appear in the game. It will provide the players with constant equipment sets that defines the build buildings and freedom of tuning each match using almost 100 items at the time of launch. All these items will be available in every game, excluding the appearance of Pay-to-Win elements.
The weapon works as follows. The game currency of the prism is earned exclusively in the process of matches, allowing you to unlock the items of equipment. Players can configure their sets with relics, grip, perks and blows. Unlocked weapons are available in each match without random elements or the need to pay for strengthening. Each season weapons will be dropped to maintain the freshness of meters and stimulate experiments.
According to Joe Tung, Supervive 1.0 is not just an update, but a complete rethinking of the game, formed on the basis of players’ reviews. Developers provide hunters with freedom to play in their own way, offering thousands of possible combinations, long-term meta-progression and new heroes.
The general director also spoke about other changes that will appear in version 1.0 and affect almost all aspects of the game. The update will include the following:
- Processing of the location “Rap” – The map has been increased, the possibilities of air movement have been expanded, reactive flows and thunderclouds have been added.
- New transport “Skyshark” – a double aircraft, which allows you to stylishly cross the abyss equipped with acceleration, on -board weapons and an explosive effect during destruction.
- Expansion of the list of heroes -Three hunters will debut in the first month after launch, joining five added from the beginning of open beta testing.
- Processing the main mechanic of the game – The selection of players has been improved, the revival mechanics are accelerated and significant improvements were made for a single game.
- Refinement of the client and user interface – Hud is updated, the monitoring of missions has been improved, a cosmetic item store has been redesigned and a viewing system was added after death.
- Improving key modes – “Warm -up” and “Arena” now have a greater strategic depth, a faster pace and seamless integration with the arms progression system.
- Improving the main game cycle – increased clarity, strategic depth and significance of the player’s choice.
As a sign of gratitude to the players who participated in the early access, Theorycraft prepared exclusive awards to launch version 1.0. All users who went to the game before the release will receive the cosmetic object “Korene-carrot” and the call sign. If you played for more than 40 hours, you can count on the The OG glider and the exclusive title of Theorist. The owners of the military pass will be awarded 200,000 bonus experience.


