As you know, the original version of Final Fantasy XIV turned out to be a real flop, but the restart with the subtitle A Realm Reborn fixed all the significant flaws, and now it is one of the most popular MMORPGs in the world. However, this would not have been possible without the existence of World of Warcraft, which the developers began to look at.
As Final Fantasy XIV producer Naoki Yoshida told PCGamesN, it was Blizzard’s creation that he used as a reference point for the MMORPG reboot in 2013:
“If it weren’t for World of Warcraft – a game that we view as a kind of ‘mentor’ and deeply respect – such a recovery for FFXIV would not have been possible,” said Yoshida. “When you take on a reboot of a failed project, I don’t think you can afford to have the type of game you want to create as a motivation. But I played WoW and used it as a form of learning. “
Moreover, the developer does not hide that even the modern version of Final Fantasy XIV continues to take shape under the influence of games from Blizzard. However, the path that Square Enix has taken is slightly different:
“However, FFXIV has always blazed its own trail. Sometimes we worry about which direction to take in a few years. We have plans, but, of course, the details of what we are considering are kept in the strictest confidence, ”he continued.
Final Fantasy XIV will be releasing a major expansion, Endwalker, on November 23, ending the massive storyline that began in A Realm Reborn. Pre-ordering users will be able to check out the new content starting November 19.