After boarding the ship, you will receive information about the lack of oxygen. Your first task is to activate the ventilation system. Walk down the corridor until you reach a room with stairs leading inside the ship. Watch out for Necromorphs that may soon attack you. You will also find several lockers in the room.
Going down, you will be attacked by a Necromorph. Clear the area and move forward – there is a container with oxygen on your way next to the lockers.
Text Logs 3/5 – On the floor, near the first oxygen tank.
Proceed through the maintenance room, clear out the Necromorph, and go to the next corridor. Inside the bath you will find ammo. Now go to the elevator which will take you to the lower levels.
You will enter a room where you can start airing the ship. There is an oxygen container next to the stairs – use it if necessary. After going down the stairs, you will find a box – you need to bypass the guards in order to restore the ventilation system on the ship.
Text Logs 4/5 – On the locker, next to the generator.
Weapon Parts 8/12 – On the locker, next to the generator.
When you can breathe normally, you will be attacked by several Necromorphs. Once you eliminate them, go up the stairs and return to the elevator. You will enter a newly unlocked corridor where you will be attacked by a large group of Necromorphs.
Artifacts EarthGov 2/2 – On a bed in one of the rooms on the left in the hallway.
Run forward down the corridor, eliminating any threat in your path until you reach the electronic interface.
Text Logs 5/5 – Inside the vault, next to the interface.
Upgrade Schemes 6/7 – Inside the vault, next to the interface.
You will end up in a room with a marker in the center – there is a supply crate in the left corner. But before you open it, you will have to fight off the attack of the horde of Necromorphs. After clearing the room, exit through the next door. Go through the corridor system until you reach the starting point, thus leaving the ship.
Weapon Parts 9/12 – Inside the supply crate.
Weapon Parts 10/12 – Inside the supply crate.
Weapon Parts 11/12 – Inside the supply crate.
As Carver, during your visit on the ship, you will see toy soldiers scattered around. It will be similar at the end, next to the marker – Carver will pick up a small figure during the cutscene.
Weapon Parts 7/12 – Inside one of the vaults in a large part with the number “6” – you should see this when standing on the edge of the ship’s entrance.
Artifacts SCAF 3/3 – In a box inside the vault, located behind a large part of the ship with the number “6”. The secret can be found outside of Brusilov.
Upgrade Plans 5/7 – In a crate inside the vault, located behind the large part of the ship with the number “6”. The secret can be found outside of Brusilov.
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