Dyson Sphere Program – beginner’s guide

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Space optimization is at the heart of the Dyson Sphere Program, and to achieve this, you will need to think ahead. You will need to start with basic mining of resources that will eventually be turned into advanced end products, so the key to success here is having an idea of ​​​​how you want to organize production flows with many processing, assembly and research facilities.

Please note that this guide is just a starting point, intended only to introduce you to the controls and principles that form the basis of the Dyson Sphere Program.


In the Dyson Sphere Program, you control a single robot that mines resources and produces basic products and materials. Your robot needs fuel, so remember to periodically check your inventory (default key E) to make sure your reactor is fueled. You can burn almost everything in it: for a start, you can cut down a few trees for firewood, and eventually switch to coal and other fuels.

To keep your production running, you need to constantly build storage and conveyor belts. You can build several of them at once or have dedicated production lines for this, but at the beginning of the game it is easiest to collect them using your robot’s built-in fabricator. Always keep a small supply of copper and iron ore in your inventory, and then in the early stages of the game you can quickly produce almost everything you need.

However, your inventory capacity is limited. This problem can be solved by building containers that can be used at every stage of production. In this way, you will form “storage nodes” in which you can always find the right material or component. In addition, when supply chains are interrupted, they act as buffers.

Resource mining

Dyson Sphere Program - beginner's guide

Resource mining will be your first task after landing on a new planet and refining your landing pod. There are several raw materials available in the Dyson Sphere Program, but at the beginning of the game, iron and copper are the most important, followed by stone and coal in order of priority. Keep exploring the planet until you find all these resources nearby, and then create a machine to mine them to get ore.

We recommend starting with iron, which looks like a cluster of blue crystals. In Build Mode, position your mining machine to cover as many of these clusters as possible – preferably six or seven. The more crystals she captures, the faster she will produce ore. To select four fixed orientations of the car, press R, to rotate clockwise, you need to hold down Shift-R. You will definitely need this to cover the maximum number of crystals.

Mining machines require energy, so build a windmill nearby. Build them more often – as the production develops, the requirements for energy supply will increase quite quickly. But fear not – wind turbines are cheap and will continue to supply you with power as long as you build them.

One approach is to build windmills around the perimeter of your base, and fill the interior with transmission lines. You don’t need to worry about them at first – if you need to make room for new structures, you can always dismantle them and then build them again. In the future, you can improve your energy by developing thermal power plants, and eventually switch to hydrogen generators, which provide an almost infinite amount of energy.


Dyson Sphere Program - beginner's guide

In the early stages of the Dyson Sphere Program, the logistics tools available to you are limited to conveyors and sorters. Conveyors form long belts that transport objects from one place to another, and sorters are small mechanical arms that take these objects out or, conversely, place them on belts.

With enough iron ore in your inventory, your robot can assemble conveyors and sorters on the go. Use the plus and minus keys to select the number of objects to produce at the same time. In our experience, it is better to make conveyors in ten pieces.

A number of points related to conveyors and sorters are not well covered in the training. Firstly, it is better to place conveyors not perpendicular to the source and destination buildings, but along them – then you can attach up to three sorters, which will allow you to control the speed of loading onto and unloading from the belt.

As for sorters, double-clicking on them allows you to set up a filter, that is, set them to work only with certain types of objects. This way you can use the conveyor for several types of materials or products, but do not forget to keep track of the loading of the lines.

Dyson Sphere Program - beginner's guide

Over time, you will inevitably encounter situations where you need to cross an existing conveyor belt to move materials. Here you also have two options: first, you can use the up and down arrows to adjust the height of the ribbon when it is built – this will allow one ribbon to “jump over” the other.

Alternatively, you can use a sorter to move objects across the line – to do this, when building a sorter, first click on the starting location, and then where you want to move the products. The sorter has a range of up to two squares of the playing field, but keep in mind that the more distance it covers, the longer it will take it to complete a full work cycle.

Don’t forget that the conveyors always move in the direction in which they are built – that is, first you need to click on the starting point, and then – on the end of the line. The same, as already mentioned, applies to sorters. If you accidentally built something wrong, don’t worry – just click on the X button on the right side of the building panel and select the structures you placed wrong. They will immediately go to your robot’s inventory and you can correct your mistake immediately.

Your main research priority should be Advanced Logistics, which unlocks two key assets: improved sorters and 4-way separators. The new sorters are much faster than their predecessors, and the dividers allow the conveyor belts to be joined together. And so we quietly moved on to the next topic …


Dyson Sphere Program - beginner's guide

To go to the stars, which is literally the essence of the Dyson Sphere Program, you will need to develop science. And in order to seriously start research, you need to build a Matrix Lab. As you might have guessed, research also requires resources.

In the early stages of the tech tree, you can unlock new structures, gain access to new resources, and upgrade your robot with the final products produced by the assembly and processing facilities, but eventually you will need to produce matrices in the laboratory.

The first of these, of necessity, is the blue Electromagnetic Matrix, which will require printed circuit boards and electromagnetic coils produced by assembly machines to produce. Build production lines for both products and then send them to the lab to create matrices. As with any structure, you can build a storage for surplus matrices next to the lab – just link it to the lab with a sorter and you will have a supply for new research projects.

You are now ready to start exploring in the Dyson Sphere Program! More serious developments will require more complex materials and dies, and you will need to organize their production based on the tools you just learned. Some resources are only available outside the planet, such as titanium, but in this game everything is built on the same principles, so don’t be afraid to experiment!

But most importantly, do not forget that the process of reorganizing the database here does not cause serious problems. If necessary, you can dismantle almost any building and re-erect it in a new location. Therefore, trying new structures becomes easy and mostly painless, so keep improving your systems and constantly improve the optimization of production chains.

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