Details and timing of new content in MMORPG Throne and Liberty

Details and timing of new content in MMORPG Throne and Liberty

NCSOFT held the third broadcast of the developers of MMORPG Throne and Liberty, where they talked about the development of the game, the timing of the introduction of new content and answered questions from players. This broadcast was timed to coincide with the 100-day anniversary of the game’s release in South Korea. This time it was hosted by producer Jongok Ahn (안종옥) and general planning director Lee Moon Seop (이문섭). But NCSOFT executive director Choi Moon-young (최문영) was absent as he was on an important business trip. We will wait for his speedy return and hope that his business trip will be successful.

Let’s start with promotional codes that must be entered in a special window in the game itself:

  • BLESSINGOFSOLISUM
  • MOREGROWTHSTONE
  • MORESKILLBOOK
  • THANKS100DAYS
  • MOREWEAPON
  • 100DAYSFOOD
Details and timing of new content in MMORPG Throne and Details and timing of new content in MMORPG Throne and Liberty

So, briefly about what content and when it is planned:

  • Starting March 13, co-op dungeons will offer gear that was previously difficult to obtain in the game. In addition, a new crafting item will be added, issued for each passage of the dungeon. With its help you can create weapons, armor and jewelry. The developers decided to award all players the maximum number of “dungeon points” so that people would not stop going to dungeons before installing the patch, but would continue their normal game.
  • Starting March 13th, a new dungeon will appear every week. Among them are 3 hardcore versions of existing dungeons and 2 completely new ones that will become available in early April (we wrote about one of them earlier). New dungeons will require players to work as a team and quickly adapt to new mechanics.
  • The current versions of dungeons will receive new difficulty modes with strengthened monsters, as well as improved rewards, including new items.
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  • Each weapon type will receive a new skill aimed at interacting with your group. For example, you can take part of the damage that another player receives, or attract a friendly player to you. Skills will become available at level 50 automatically.
  • Defense skills will receive a rework on March 13th. Now each type of weapon can block an enemy attack both while moving and while standing still.
  • Cross-server PvP for Riftstone and Boonstone will appear in April. All battles will take place at the same time, just like now intra-server confrontations for these stones. Cross-server castle siege will be added in the future.
  • In May, battles for Riftstone and Boonstone will begin to take place in guild-versus-guild mode.
  • In local events, the drop of items from monsters has been changed. Now more items drop out and they are divided between players depending on their contribution to the kill. For example, if one player dealt 20% damage, and the other 80%, then they will receive 2 and 8 items respectively.
  • Replacing PvP events with factional PvP is still in development.
  • The new spear weapon will be available in the summer along with a new region. Most likely it will be July.
  • A raid for 12 people is in development and will appear after the introduction of a new region.
  • There will be a new suit in March.

In honor of the 100-day anniversary, several different events will be held: from simply purchasing a gift for a nominal fee, to increased rewards for some activities. Details will become known next week.

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Some information from answers to player questions from chat:

  • The developers are still adjusting the balance of the characters. For example, on March 6, additional bonuses were introduced for achieving certain characteristics. Character balancing will continue in the future. This is important in both PvP and PvE.
  • Many players were unhappy with the set bonuses for 4 pieces of equipment. There will be changes in this situation in the future.
  • There are no plans for a permanent PvP zone, as the developers believe that it does not fit into the game.
  • Macros and bots are a problem, but developers are working to identify and block violators.
  • The “mana” stat will become more useful later on. For example, a new set of equipment will depend on its performance.
  • Archboss weapons will be improved when new high-level equipment appears in the game. This weapon was conceived as the most unique and will remain so in the future.
  • Sets of five items are not planned.
  • The arenas will not appear until the summer. Developers still have a lot of work to do.
  • Expansion of the skills panel is planned, and the developers are discussing when this will happen.
  • The weapon master system will be changed. This issue is currently being discussed.
  • Equipment presets are planned, but the timing is unknown.
  • Legendary equipment is not planned.
  • There are no plans to create a common chest for characters on one account. Develop main characters, not secondary ones.
  • We plan to add the ability to unlock traits in equipment in a new way. This will be especially true for weapons from archbosses.
  • An inter-server auction is being discussed, but there is not even an approximate time frame.
  • Peaceful content will appear in the new region. What exactly this will be has not yet been announced.

Most of the changes were previously announced in letters from the producer (about PvE, about PvP). Broadcast recording:

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