The global version of the multiplayer Action RPG SoulWorker, which was published by Gameforge, was closed at the end of April this year. However, the developers were not going to permanently deny access to the game and immediately announced their plans to launch their own servers. Now it became known exactly when this will happen.
Already next week, May 13, SoulWorker authors from Line Games will relaunch the project worldwide. The original client will include support for English and will add separate servers for Europe and North America.
Unfortunately, if you played the Gameforge version, you will not be able to transfer all the accumulated progress, so all players will start from scratch. Nevertheless, in honor of the launch, there will be several events that will allow you to get various rewards and level up faster.